At the start you just don't know any better. There's a fun cinematic. The graphics are quite good. Jim's
design translates from 2D to 3D quite well. The game's textures are
surprisingly smooth and detailed.
Earthworm Jim 3D even runs smoothly. A slow framerate can
be 3D platformer killer, but that's not a problem here. The controls even work. Jumping Jim around, running, shooting, head/tail-whipping--it all works.
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I mean...he looks like Earthworm Jim, right?
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The game's story is even suitably weird. Jim, an anthropomorphic
earthworm, gets hit in the head with a flying cow, and loses his mind. Now he
has to journey to his mind's most bizarre corners, in order to restore his sanity.
This opens the door for all kinds of surreal settings, which should fit the Nintendo 64 like a glove. The game even apes its
structure from the Nintendo 64 3D platforming greats: complete tasks in large
3D levels to retrieve golden udders, which operate just like Mario's stars,
Banjo Kazooie's jiggies, or Rocket the Robot's tickets. This means that to unlock
further levels, you've got to collect enough udders. Each level even has a
bunch of marbles scattered over it like music notes in
Banjo, which
also help open new areas. There are level-specific weapons and power-ups. The building blocks are all here. Maybe this is actually a
good dream?
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It's got a floating cow in it...that's a good sign, right?
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The first level starts off well enough, with some fairly fun tasks to
accomplish. Sure, the game feels less polished than its peers, and the camera
makes the camera in those games look like an asset, but it's fine. It's
fine...everything is...okay. Well, I mean, collecting the marbles is
frustrating. I you die or leave a level, you lose all of them...but I mean,
well...it's okay, right? Well, I mean, collecting some of them is extremely
frustrating--like, you have to flail around with the controls to reach them to the point
that getting them feels more like a glitch than something you can do
purposefully. And the way that the levels are laid out doesn't really make picking up the marbles intuitive or enjoyable. It's really
annoying and frustrating and not at all fun...but...this game isn't awful
right? Right? This is still a
good dream, RIGHT?
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It's...it's got a vending machine with a chicken on it...that's a good sign...right...RIGHT?
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At then, at this point, the game's wheels go from wobbly, to flying off
into a ditch while the car careens into a tree. Apparently, to collect enough
udders to move from one part of Jim's brain to the next, you have to win a
boss fight. If the boss had been in the 3D platforming style of the rest of the
game, then fine. Overall, the game would have just been a playable, if mediocre 3D
action platformer. Not the best dream, but not quite a nightmare. Maybe I'd be
giving it a
6.0/10.0. But the gameplay style for the boss fights is not the same as the rest of the game. The boss
fights, a variation of which each region of Jim's brain contains, confirms
this game is not just a nightmare, but a terror upon the Nintendo 64.
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This doesn't look like the boss fight from a good dream...
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In every boss fight, you ride on a pig's stomach, as it treads quickly through a watery arena. The
boss flies around on the water too. You are both trying to collect 100
marbles. The arena only contains 100 marbles. You have to shoot the boss with rockets
so that they drop some of the marbles they've collected. The boss can also shoot
you, causing
you to drop some of your marbles...and lose health. This is already an extremely, annoying mechanic, but the handling in the boss fights compounds the frustration by an exponential degree. The pig controls much the
same as a car would if you chopped off your hands and attached butter knives
to your bleeding wrists in order to drive it. It's a Sisyphean task that's
about as much fun as getting kicked in the balls repeatedly until you either
give up or your opponent gets a leg cramp. But then, of course, they'll just start kicking your nuts with the opposite leg.
What an ignoble end for such a great video game character.
It's no wonder Jim's original creators disowned Earthworm Jim 3D. This
game is a travesty.
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